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-rw-r--r--picom.conf22
1 files changed, 11 insertions, 11 deletions
diff --git a/picom.conf b/picom.conf
index c4449c2..efc95f6 100644
--- a/picom.conf
+++ b/picom.conf
@@ -7,7 +7,7 @@
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
-shadow = false
+shadow = false;
#shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
@@ -91,7 +91,7 @@ shadow-exclude = [
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
-fading = false
+fading = false;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
@@ -120,7 +120,7 @@ fade-out-step = 0.03;
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
-inactive-opacity = 1
+inactive-opacity = 1;
#inactive-opacity = 0.8;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
@@ -217,7 +217,7 @@ backend = "glx";
# Enable/disable VSync.
# vsync = false
-vsync = true
+vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
@@ -248,7 +248,7 @@ detect-client-opacity = true;
# try detecting this with X RandR extension.
#
# refresh-rate = 60
-refresh-rate = 0
+refresh-rate = 0;
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
@@ -268,7 +268,7 @@ refresh-rate = 0
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
-unredir-if-possible = false
+unredir-if-possible = false;
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
@@ -280,14 +280,14 @@ unredir-if-possible = false
# in the same group focused at the same time.
#
# detect-transient = false
-detect-transient = true
+detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
-detect-client-leader = true
+detect-client-leader = true;
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
@@ -313,7 +313,7 @@ detect-client-leader = true
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
-glx-no-stencil = true
+glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
@@ -328,7 +328,7 @@ glx-no-stencil = true
# The opposing option is use-damage
#
# no-use-damage = false
-use-damage = true
+use-damage = true;
# use-damage = false
# Use X Sync fence to sync clients' draw calls, to make sure all draw
@@ -336,7 +336,7 @@ use-damage = true
# with GLX backend for some users.
#
# xrender-sync-fence = false
-xrender-sync-fence = true
+xrender-sync-fence = true;
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`